Anachronism is a tactical collectible card game that answers the ultimate historical "what-if": What happens when legendary warriors from entirely different eras collide in the arena?
Co-developed in partnership with The History Channel and released by TriKing Games, Anachronism strips away heavy rulebook bloat to focus on pure tactical combat, card sequencing, and psychological warfare. Players draft from a roster of history's most renowned warriors ranging from samurai and gladiators to knights and vikings, pitting them against one another in fast-paced head-to-head combat.
I had the pleasure of working as a lead game designer and art director on this game.
Anachronism won the 2005 Origins Award for Gamer's Choice Best Collectible Card Game of the Year, presented by the Academy of Adventure Gaming Arts & Design.